Back in action for the most part
June 15, 2009
Welcome back to the site. If you visit the site regularily you’ll have noticed that it was completely unreachable for about a week. This was caused by a complete data loss on the romhacking.net server were this page is also hosted. You can read a bit about what happened at this news site. To summarize it briefly, the webhosting company hosting that server and thousands of others was attacked by hackers. We’re back in action again now at least after Nightcrawler, RHDN’s site admin took care of the most imporant underlying technical issues. Some things still aren’t working, such as E-mails being sent from the server, so I disabled comments on this site for now to be on the safe side. I’ll let you know when comments are enabled again.
The last backup of RHDN and this site was from early April, so every post and comment since then has been lost and they can’t be recovered. I salvaged the FAQ post at least from google’s cache and turned it into a page, which you can access through the navigation bar.
This incident was only related to the website, rest assured that it didn’t affect any hacking work. We all have our files stored locally. I hope you didn’t thought we were all hit by meteors. Although at our current luck level it might not be so unlikely…
Update: Comments are enabled again for this post and from now on. I decided against opening them up again for all the old posts, they are old news anyway.
Posted by KaioShin at 2:46pm
7 Comments »
This GBA RPG is a spin-off of the famous Tengai Makyou series. Tom will be translating it and Kingcom is taking care of the hacking. It has actually quite far progressed already, with the translation progress reaching past the 50% mark.
After Tyria finished translating SRW J it was time for a new project of course! He’s currently translating the PSX version of SRWF. The hacking is still in early stages, but there has been great progress already. Compared to SRW J the script isn’t even that big, so maybe this one won’t take Tyria too long.
Super Robot Wars D


Quite a bit has happened since the last update! Starting with the best, Tyria finished translating Super Robot War J’s battle text! Just a bit less than 1mb, which is over 1300 pages of text. Taking that into account, the translation progress is now at about 35%. Additionally, I made a few other hacks, so now it’s even more playable. You can play up to mission 10 without encountering any Japanese text!



