Archive for January, 2008
Beta status reached
January 19, 2008
Finally, after 2 years of work, the project reached Beta!
After the game has been thoroughly tested and everything has been fixed, it’ll be time for the public release. Don’t ask how long beta testing will take though, it can take pretty long since this game is huge and so random. There is still some work left ahead of us.
Also, testers have already been selected, so don’t ask to be part of the beta please.
Wish us luck and that everything goes well. This will propably be the last post before release, unless there will be significant delays.
Posted by KaioShin at 11:19pm
32 Comments »
Preview Video
January 12, 2008
A little surprise gift for all of you - a preview video of the game! It will give you an impression on how the game looks, how reforming monsters works and about the amount of translation work already done. Sorry for the asynch sound, youtube apparently did that during conversion. I’m sure you’ll love it anyway. (No spoilers of any sort of course!)
By the way, did you continue visiting the project thread over at RHDN? KC and I have been releasing screenshots and progress updates there daily! It’s worth taking a look if you haven’t already.To give you an overview:
- Many many more menus done
- Formatting revised up to Chapter 5 of the game
- Many bugs fixed
- Awesome character naming screen, thanks to Djinn
- Modified title screen is inserted into the game, thanks to tomaitheous
- Lots of behind the scenes stuff you wouldn’t understand anway
Posted by KaioShin at 12:44am
24 Comments »
Happy New Year
January 03, 2008

I hope you started nicely into the new year. For me the end of the last year was pure hell on earth, so it couldn’t get any worse. Considering that, I’m sure 2008 will be a nice year. Propably.
Anyway, above you’ll see the official English title screen of Dragon Quest Monsters: Caravan Heart. I was a colaboration effort of many people from Romhacking.net, and I’m really happy with the result. I hope you like it too.
Thanks to:
Ryusui,
ReBirFh,
Killa B,
FlashPV and
Crysta!
It isn’t inserted into the ROM yet, that’ll be pretty tricky. And currently I’m not in the mood for tricky stuff. On the contrary I’m pretty burned out on working on the game. I spend the whole day fixing up menu screens, which is really stupid and bothersome work. Well, at least there has been quite a bit of progress. KC also contributed quite a few little hacks and a tool that saved me a few days of work to the bunch, so be sure to include him in your evening prayers too.
Posted by KaioShin at 9:10pm
8 Comments »